1. Introduction Of The Game
After creating Dice Of Olympus with the Bathyscaphe studio, Anton Bodin Marty has embarked on his new project: “3Eyes”, accompanied by his new studio “Vitiligo Games”.
2. What is 3Eyes ?
3Eyes is a modern interpretation of the Spy Versus Merc multiplayer game
modes of the Splinter Cell license, influenced by Chaos Theory (2005) and
Double Agent (2006).
The idea came from what we observed : a strong community expectation for a
new, more up-to-date game that would retain the codes of the old one.
3. The Spy
The Spies are agile, fast and equipped with nonlethal
equipment, but they are vulnerable.
They must hack into data terminals level and bring
confidential information back to their base.
Actions
Grabbing behind the backStun from above
Night/thermal vision
Combined action with partner
Hack into a terminal or light source
Movements
Running, jumping
Crouching
Rolling
Climbing
Crossing obstacles
Gadgets
Smoke grenade / Flash / IEM
Electric gun
Scramblers
Tracker
Healing syringe
Spy camera
4. The Mercenary
The mercenarieS must protect the data. They
have to place their traps and gadgets to eliminate the
spies.
The weight of their equipment makes them slow, so
they'll need to use strategy to keep up.
Actions
Primary and secondary fireMelee attack
Activate motion detection view
Share resources
Gadgets
Grenade launcher
Sticky explosive mine
Laser mine detection
EMI shield
Cameras
Adhesive lamps
Flashlight
Explosive drone
Mouvement
Walking, sprinting
Climbing over obstacles
Attaching to zip lines
5. Social Network
If you want to know more about the game, reach us to get our prototype and pitch-deck
You can click on the link here.